
The overall structure of the game is like this:
Out of one of the seven playable characters, they'll all start out scattered within Location 1, aptly named the Homelands. There's two ways to get to Location 2 (Qaval Continent) from the Homelands, and at least one way back later on, to show the player the difference their choices have made throughout the game.
The red circles are where I intend to turn the heat up on the player, should they wander into those areas. Location 3 is colored green so I don't confuse the lines of the land and water when I scan it in.


Well, I'm up entirely too late for my own good, but, progressing on my game is good, so, make of that what you will. Gee night!
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